Windows Graphics Programming
Win32 GDI and DirectDraw
Sample Program Screen Captures
Links to pre-compiled sample programs after CD is installed
Chapter 1
Basic Techniques and Knowledge
Chapter 2
Windows Graphics System Architecture
Chapter 3
GDI/DirectDraw Internal Data Structure
Chapter 4
Spying in Windows Graphics System
Chapter 5
Graphics Device Abstraction
Chapter 6 Coordinate Space and Transformation
Chapter 7
Pixels
Chapter 8
Lines and Curves
Chapter 9
Areas
Chapter 10
Bitmap Basics
Chapter 11
Advanced Bitmap Graphics
Chapter 12
Image Processing Using Windows Bitmaps
Chapter 13
Palette
Chapter 14
Fonts
Chapter 15
Text
Chapter 16
MetaFile
Chapter 17
Printing
Chapter 18
DirectDraw and Direct3D Immediate Mode
Last revised: September 09, 2000.